Game
Living Space
11 years ago

News 29th of March


It’s been a long time since my last post, but the project is not dead!

I had a long time not enough spare time to work on the project. I try to work as much on the game as I can and there are some things I want to say about the game.

First of all, I cant draw, with that in mind I will post some screenshots of the game soon.

Last time I said that I ported the game from GM8.1 to ENIGMA, that’s not the whole truth, I did not exactly port the game I use ENIGMA to compile the whole game and GM8.1 to code, because ENIGMA has not really a debuger so its a pain in the a** to work with it (besides the amount of crashes with ENIGMA)

Thast everything for today (I think) stay tuned for some Screenshots!



0 comments

Loading...

Next up

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

Path of Kami, running around the shrine area