Game
THE RETURN TO FREDDY'S: LEGACY


2 years ago

News and Updates


WENA CABROS.

Here we are again in a new post not as long as the previous ones. Recently I've been working a lot on the game and add a new character. Also, I'll take this time to reveal Foxy's new design and a poster that will be in the game. Iv'e been re-structuring the gameplay (mechanics, and all the gameplay flow) and changing the HUD and GUI.

I've been structuring in a better way the list of options in the main menu, as well as other minor changes; the list is as follows: Window, Graphics, Misc, and Logins.

I know I know, that's not so much but these things take too long to end each one. I hope to see you on the next post.

Cya.



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NEW WALL TEXTURES!

I just redid the wall textures. I did used a "generic wall-fnaf like texture" for a while, but since I realize that I didn't know who made them or where did I get them.

I decided to make my own.

Illusion 2.

Ok, I think this looks so much clean...

Finished up the ONWYN 1 cast!

I'm pretty happy with these models though I've noticed some inaccuracies I may go back and fix at some point.

Credit to thudner, the UFMP team, and the model porters for various model parts.

Despite my absence, I'm still working on this project. I'm willing to release it this year, so stay tuned!

By the way, this or the next month, I'll rebrand the whole page and showcase the menu and an entire night.

2026.

I'm baking a one minute straight gameplay video

what would you like to see in it?

did you already see the new teasers I've posted?

@ryon is a Jolter to Watch, game dev, programmer, and artist who worked on Five Nights at Friedrich's! Follow @ryon before the quest ends on July 15 and you'll get Coins!

Quick question.

Do you guys prefer characters that take a random time to move or a fixed one?

Like, Bonnie can move each 5 sec when the dice got right, or just move each 5 fixed. (the fixed time would change depending of AI levels)