Game
Kitty Pride
5 years ago

News of October 13th 2020


Hello and welcome to this KP news. The game has exceeded 100 000 000 followers on GameJolt. And I am very happy about that.

I made new facesets for Mai the bun, he is now more adorable than ever.

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And new facesets for Magus he is now less threatening than ever.

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As for the battle system, now when you hit the enemy according to the hero it makes a different attack, placeholders are gone.

I'm programming what happens when the fight ends. So far the game is just able to tell if you won, lost or flee, but it's progressing.

I finished Gatto's quiz, and I made a tribute to Bill Wurtz, a youtuber who stopped making videos and whom I liked very much.

Besides that I fixed some bugs, because since I redid the Kitty Pride story I haven't really cleaned up the mess, actually.

And otherwise I rearranged some stuff right and left in my prog to make it easier to program. Now that I can code a bit in ruby I can create functions to execute blocks of code that often appear for example.

I've added transitions when leaving or entering a building or a dark place.

https://www.youtube.com/watch?v=CclgJleK4sU&feature=youtu.be

I put npcs in the school. Because until then, even in the demo, there were none.

I'm adding interactions all over the maps so it's not empty.

I've written books about how magic works and about the universe, which you can find in the game.

I've started to make a hud on the map to see the characters' HPs and the money.

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I started programming the world map, so you move point by point.

It's going to be like a final fantasy mystic quest for those who played it, some places give access to dungeons, but for the cities it will be just text boxes with illustrations.

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