Well First off this is probably gonna end up being the longest game in development. I want it to be PERFECT and I want to find every bug and fix it as best as possible to make an enjoyable experience. Im already happy with how this game is turning out. I love the way shadows look in this game.
Next up
Heres the map
we out here
So 2 months ago I said I was working on FNWTI 3, perhaps this is a teaser?
1-18-5 25-15-21 18-5-1-4-25?
Chiaki Nanami!
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
I worked so hard to get all four of them to the end safely, but then...
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.










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