With the demo now available, the next step is to polish everything we already have as much as possible. That includes fixing spelling and grammar errors, improving the visuals and challenge design of the tower section included in the demo, and refining the dialogue routes within the city to make exploration feel more natural and rewarding.
I also plan to enhance the city’s atmosphere by adding more NPCs and enriching the environment. Several city locations are still being worked on — like the Magicians' Clock Tower and other homes and areas — and I aim to finish those as well. More side quests will be added to give players extra content and hidden surprises to discover.
In parallel, I’m currently working on a small trailer for the game to help reach more people. Once the trailer is done, I’ll go right back to polishing and improving the game.
Thank you so much to everyone who’s been following and supporting the development so far. Every bit of feedback and encouragement means the world! 💖
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