Also, have some new badge redesigns. (not many badges are left to redesign!)
Next up
also, i know i said that the game would be released in early access after the 5.0 morphs are done (which i have finished), buuuuut there are a couple of things left that i still have to do. (badge chars, map, finishing lobby)
3.0 and 2015 oblitus casa morphs are done, 2 more fnati versions and the game will be released in early access! also, before the early access release, im definetly going to redo the entire description and also the thumbnail and header so look out for that
Fredfred's Major Update is out!
Like I said before this is more of a visual update, however I did adjust some of the ai and mechanics, especially trapspring's mechanic like I mentioned before.
Enjoy!
i did the room 500 endless mode badge in pressure, this took HOURS (6 pm to 9 pm), got tense but also fun from 400-500
happy 8th anniversary to bendy and the ink machine! here’s some bendy drawings i drew when i was in the 3rd grade, with 2 of them being a hypothetical bendy x fnaf crossover
the 4.5 morphs are all done, they were actually a lot easier to make than i thought they would be the only version left before the early access release is 5.0. this version gave me the most trouble in the old version of the game, so we'll see how it goes
i also did rocky road in floor 2 (rng based gameplay? hell yeah! rebounding rush that i somehow survived? hell yeah!) https://www.roblox.com/games/6516141723/DOORS#!/about
nevermind
0 comments