Game
Generic Zombie (?) Game
8 years ago

Next Update Preview


So it would seem as though I have some sort of odd habit where I make an update, then I disappear for a few months, then I re-appear to make an update, and rinse-and-repeat.

Either way, an update! Here, have some screens!

5d0a8e7757b63.png
5d0a8e7a881e9.png

So, as you can see in these screens, I’m too lazy to crop out the window title. In actuality, it’s that the game has gotten a bit of a makeover visually. However, there’s some behind the scenes changes not visible here, so I’ll detail them!

Upcoming Changes:

  • Added a day counter! It increments up every 24 minutes!

  • Changed saving to use a file… file, instead of an .ini file.

  • Doesn’t matter to you, but I went through the code in the main game portion, and cleaned it up by commenting code and putting them into groups.

  • Adding onto the above, I renamed some objects so that I know what things are. Helps out a lot!

  • Fixed the game’s title being “SuriveZombies” instead of the better sounding “SurviveZombies.” If you liked it how it was before, sorry. Looks better.

  • Changed how survivors work; Instead of getting 1-5 survivors each check randomly, you get 1-3, and you can now only have a maximum of 10 survivors. Should make the game harder.

  • A visual makeover. Been a long time coming. This will basically make things looks nicer, and the wooden panels are part of the background, instead of just randomly existing on top of the background.

  • An options menu on the title screen. Currently, the only option is for how big you want your screen to be (Normal Size, 1.5x Size, 2x Size, 3x Size, etc.)

  • Changed the perspective object to be more centered in the screen, making the faux 3D look a lot nicer.

So far, those are all the changes coming in the update. I’ll probably have more. Or not! Hey, it hasn’t even come out yet!

SomeGameDeveloper, signing off!



0 comments

Loading...

Next up

Path of Kami: The Evolution of the Lore

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Just a Pico sprite

I worked so hard to get all four of them to the end safely, but then...

An infected room from the second part of Cybel ! Are you up for some cleansing?

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Alone Together....

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

I made a small jungle house.