Game
Generic Zombie (?) Game
8 years ago

Next Update Preview


So it would seem as though I have some sort of odd habit where I make an update, then I disappear for a few months, then I re-appear to make an update, and rinse-and-repeat.

Either way, an update! Here, have some screens!

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5d0a8e7a881e9.png

So, as you can see in these screens, I’m too lazy to crop out the window title. In actuality, it’s that the game has gotten a bit of a makeover visually. However, there’s some behind the scenes changes not visible here, so I’ll detail them!

Upcoming Changes:

  • Added a day counter! It increments up every 24 minutes!

  • Changed saving to use a file… file, instead of an .ini file.

  • Doesn’t matter to you, but I went through the code in the main game portion, and cleaned it up by commenting code and putting them into groups.

  • Adding onto the above, I renamed some objects so that I know what things are. Helps out a lot!

  • Fixed the game’s title being “SuriveZombies” instead of the better sounding “SurviveZombies.” If you liked it how it was before, sorry. Looks better.

  • Changed how survivors work; Instead of getting 1-5 survivors each check randomly, you get 1-3, and you can now only have a maximum of 10 survivors. Should make the game harder.

  • A visual makeover. Been a long time coming. This will basically make things looks nicer, and the wooden panels are part of the background, instead of just randomly existing on top of the background.

  • An options menu on the title screen. Currently, the only option is for how big you want your screen to be (Normal Size, 1.5x Size, 2x Size, 3x Size, etc.)

  • Changed the perspective object to be more centered in the screen, making the faux 3D look a lot nicer.

So far, those are all the changes coming in the update. I’ll probably have more. Or not! Hey, it hasn’t even come out yet!

SomeGameDeveloper, signing off!



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