Game
Keep of the Infernal Heroes
4 years ago

Next update will be to extend the help with graphics and clearer instructions. Hopefully will have something over the next few days.




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v1.0.17 Skills now removed from early levels, early optimization implemented. Levels 4 and 5 included. Shielding monsters mechanic in game but not in early levels. Starting Gold now reflects economy in normal gameplay. Comment and Enjoy.

Coming next, display of damage to monsters will now show amount as a floating value above the monster. Updates to backend in Character sheet, also changes to UI for display of buffs/debuffs of weapons and armour.

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Chiaki Nanami!

Fan art for Foolish I'm feeling kinda better so I drew this

Family band complete!

Finished work on the emotions of a new character for the tank universe

Update 2.627

New challenges & new effects!

Shuiro Haname. #Commission

Commission for @ShuHaname