Nezzon is an upcoming mix between a rogue-like and an arcade shooter, with randomly generated levels, made in bright neon colors. Every enemy/boss you kill increases your combo, which is directly added to your damage. But once you get hit, that combo hits zero.
Nezzon will be an upgraded version of another game of mine called Neon Blitz (not the android game). Nezzon will have the same concepts as Neon Blitz, but will be completely remade (from scratch) and fix the flaws and perfect the strengths of the original. Nezzon will improve on mobility with the use of a jetpack and removing the walljump. Levels will also be much bigger and come in different sizes.
I will be frequently updating the game and posting a dev diary, once a week minimum unless I have conflictions. Make sure to follow this game if you are interested. Thanks for reading.
Nezzon is coming. Not much interesting really happened today, so I’m just going to copy/paste the game’s description to entice people to follow my game (maniacal laugh). Just for this first day though. Tomorrow/next week/whenever I’ll post something interesting.
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