Next up
Ni hao, comrades!
So, yeah. I record material for gameplay trailer, and today is the day, that I finally managed to emulate Sega arcades with my collection. Next day I will test version indev11, so see ya
Yours, Voland
Ni hao, comrades!
Status update, I guess...
I'll delay first demo once again, because I need second operation on my leg. Just in case, if you still wait, I plan to unfreeze development in 20th of February
Yours Voland
Ni hao comrades, I have a little announcement.
By the time of demo release, it will still be in a bad condition. Mainly because of emulators and pdf things, but with updates i will try to do as much as possible to get rid of it
Please, dont get mad...
Blaze OM figurine made by hand! Oh man, this is one of the most recent things I am proud of.
Shes
Real #outcomememories
I just f***ing love Microsoft Defender... In case you wonder, project progress on moment of 2nd of September is... 10%.
I did backup only for menu assets...
Press Start Screen is finished! A much needed improvement from the placeholder last build.
Somewhen I will release my game. Not today, not tomorrow, but one day... Right now I feel myself like Sergey on image, but I started to rework engine mistakes, that I did, because I didn't know how to work on CTF
I'm melting due to high temperature outside and inside my room, but believe it or not, I started to recode this piece of ****. Also a little note. I have to remove arcade titles now, but I will try to bring them back as update.
More exploration, more challenges! The Sonic Islands SAGE 2025 0.3.0 Update is now available to download!
Ni hao, comrades!
Trailer is loaded on YouTube, and premire will be on 6th of April at 12:30 (UTC+3)!
See ya tommorow.












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