UFW is an ambitious but worthwhile project. While I may not be that big of a fnaf fan, fnaf world is by far the best game in the series for me. that aside, it has its errors.
It is a short experience, it is easy to get the best characters from the start (halloween characters and best normal run row with the glitch world), hard mode is somehow easy (which bugs me a lot) and you become so overpowered early on that no bosses give you trouble.
I already know one of these issues will be fixed, thanks to the many more characters to collect and the new worlds to explore.
the character designs are awesome aswell and they show maestry in that department.
what I hope to see is a "nightmare" mode. if the game's difficulty is to remain untouched, a nightmare mode would fix the issue for sure. enemies doing TRIPLE the damage/attack power/speed than hard mode, maybe have them even use powerful attack moves like pizza weel, or have them use the best bytes for that specific world. maybe have the leveling up for characters take longer, meaning you'll have to grind more fights.
hell, even having nightmare versions of the bosses, with a red color scheme and doing massive damage, would make them WORTH fighting.
not only would it be fairly easy to implement, but it could honestly satisfy most fnaf world players who like to have a challange (like me). Plus, if you make the reward for defeating an enemy 1.5x more than hard mode, but have the bytes cost 3x, you make the player indulge more in grinding and exploring, making everything worthwhile!
sure its not for everybody, and most will go for normal mode; The idea is giving a challange (aswell as 3x the grinding time) for players who want to play the game at its most wicked and difficult!
not to mention that you have the possibility to make later worlds be EXPONENTIALLY harder than the last, meaning you'll have to work hard for chips and bytes, and better characters from the INSANELY BIG roster!
as always, this is Miky with his quirky suggestions, and see y'all next time!!
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