Game
Nikki and the Robots
14 years ago

Nikki's Community Level Statistics


At time of writing, there are approximately 64 hours left if you want to submit levels to the level design contest to win one of three T-shirts and pre-orders of Nikki and the Robots.

We received 23 user-made levels so far (get all of them here or here) and I took a look at how many robots, switches, batteries and objects in total are in them.

5d0c63ad1c0b2.png

Contest Levels 2.5 - See as real table here

My feeling was that robots were under-used in the contest. The statistics show that I’m wrong. What surprised me however is the average 530 objects per level (the current average object count in levels shipped with Nikki and the Robots is 170). Makes me feel lazy.

5d0c63ad8f704.gif

We have been tweaking physics and controls lately in preparation for the next release. (check out this horrible recording of horrible jetpack test physics

5d0c63af817ab.gif

).

I’m curious if the last days of the contest will spawn many awesome levels. I guess I have to hope for bad weather..



0 comments

Loading...

Next up

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Path of Kami: The Evolution of the Lore

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Strange Umbrella

Why walk when you can jump?

a drawing I did because I was bored😪. But I love how it turned out.😊

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM