Game
[CANCELLED] Night Out With Thomas
10 years ago

No More Clickteam 4 U


I’ve decided that I’m probably not going to continue developing the game in Clickteam. Why?
I can’t stand how Blender won’t render my models correctly. Remember the texture glitch?
Well, I think I’m going to make it 3D after all since I won’t have to worry about rendering, which was a problem for me. However, I won’t be using Unreal Engine like some have - none of my computers can handle it. :c I’m looking into using Unity for it as it looks much more user-friendly.

(If people keep bothering me about FNaT, I swear I’ll hurt someone.)



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Another house i made long time ago.

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Microsoft Windows XP Unprofessional (windows logo prototype)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Terraria

My D&D art for my family so far (WIP if you couldn't tell)