I’ve decided that I’m probably not going to continue developing the game in Clickteam. Why?
I can’t stand how Blender won’t render my models correctly. Remember the texture glitch?
Well, I think I’m going to make it 3D after all since I won’t have to worry about rendering, which was a problem for me. However, I won’t be using Unreal Engine like some have - none of my computers can handle it. :c I’m looking into using Unity for it as it looks much more user-friendly.
(If people keep bothering me about FNaT, I swear I’ll hurt someone.)
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