Game
[CANCELLED] Night Out With Thomas
10 years ago

No More Clickteam 4 U


I’ve decided that I’m probably not going to continue developing the game in Clickteam. Why?
I can’t stand how Blender won’t render my models correctly. Remember the texture glitch?
Well, I think I’m going to make it 3D after all since I won’t have to worry about rendering, which was a problem for me. However, I won’t be using Unreal Engine like some have - none of my computers can handle it. :c I’m looking into using Unity for it as it looks much more user-friendly.

(If people keep bothering me about FNaT, I swear I’ll hurt someone.)



0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Fan art for Foolish I'm feeling kinda better so I drew this

Successful landing

#screenshotsaturday

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Microsoft Windows XP Unprofessional (windows logo prototype)

a drawing I did because I was bored😪. But I love how it turned out.😊

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Made my first ever animation.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)