Game
Welcome to Bruce's
8 years ago

No more freeroam


Okay I have been holding off making this post for a few months now. At least a couple of months ago I released a free roam test in BGE. I thought it was pretty good, but it was WAY BUGGY. Something that I was having a problem with was the textures of the animatronics. I couldn’t get the textures that I have on the animatronics to go into BGE and this was bugging me because I want the game to be as realistic as it can get. Another problem that I was having with the free roam test is just lag in general. The map that I made and mainly the animatronics has a crap ton of vertices (now it has even more than the free roam test I have put a lot of detail into it) for example in the free roam test if you try to touch one of the two animatronics that I had, the test would freeze or get extremely laggy because of the large amount of vertices that I have. Also having the animatronics chase you would be a problem because they would probably bump into each other with the map that I have. So with all this I decided to use gamemaker studio, yes I know some crappy FNAF games are made with this engine, but it’s the closest thing I could get to clickteam. I plan to try my best of course and not be lazy. Most of the scenes that you will see would be made up of images and this is good because I could add effects in my photo editor to make the images more realistic. Another thing I could do is add more mechanics to the game like this springlock mask idea that I had. This would also push the game closer to release because I don’t have to do all this coding to make the animatronics follow the player. Now this doesn’t mean that freeroam is out of the picture. If I make sequels to the game I will probably have one game made in UE4 and be free roam, but to do this I would probably need someone like Angus Games to help me because I don’t know crap about UE4.



0 comments

Loading...

Next up

Well I got some motivation after finding the files on my pc.

So now I gotta put the robot bits in and textures and I will have the head done.

The Base of the head is done now I gotta add things like the eyes, teeth, hair, etc.

The Boy is Rigged

Per suggestion of a friend to make it so there wasn't too much of one material. He has jeans now.

Got Textures and the Endo done. All to do now is rig!

Just need to rig him. (Skin is actually purple due to this being for fnaf 6 style cutscenes.)

So a wip I guess. Gonna make the main character a 50s greaser this time.