Game
No Turning Back
10 years ago

No Turning Back | Alpha 31.512


Updates:

Attack animations added to the cultist enemies
New projectile added to cultist enemies, this will be changed

Shops!

You can now randomly enter a shop, you can purchase different potions, currently this is the only way to obtain mana and stamina potions, campfires also restore mana, stamina and health

The prices are based on the rarity and quality of the potion

Origin of player changed, this is for depth and affects when an object is behind the player and was a necessary change

New Weapon!

The Bow is finally ingame and this is just it’s first iteration, it will be constantly developed but at least now you can shoot from range, you can also use the Fire Arrow skill now,

HotFixes:

Shields and Bows added to the spawn lists.
Handles & Blades removed from spawn lists.
Treasure Chests now drop coins.



0 comments

Loading...

Next up

We are under attack!

Runestones: from concept to in-game model🗿

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

I was bored, so... ManutKat.

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Showing off player 2 😎

What do you think?

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM