Game
The Ink Remains
3 years ago

Noice the page reached 50 followers! It's great to see that people are interested to the project! I hope to be able to publish the first chapter before half 2022




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I finished setting up the first version of the candle in a soup can. I made its behavior more realsitic than in #BATIM. Hope you like it :)

Gwasses

I added an objective system yesterday. Obviously this objective shown on the image is just an example ;)

See this screenshot? It took a couple of attempts before getting a result that was worth talking about. Now it's been two years since my first attempt and my procedural generation system is at its 5th remaster. This time it's game worthy...

Remember me saying that? Sadly, I most likely won't be able to do it. Half-2022 is only days away and the game is not close to be ready. I can promise one thing tho: The Ink Remains, Chapter 1 “Still not free” will be released this year, finished or not.

New thumbnail! This one is more detailed than the previous :)

Damn, another #spawnday already! Time flies, it really does...

Gotta love when this happens

I've done a fair bit more work, mostly on the player scripts, environment, some fixes, etc. But I also have implemented the foundation of object interactions and brought graphics parity (images are remake vs old version). Looks are subject to change. Cya!

Unity's next Long Term Support version introduces a lot of tools that makes a game developer's life less hard. I've experimented with it for a day and managed to do a damn good screen-space outline shader! #Unity #Shader #Outline #GameDev