Non-euclidean levels design
Today I read an article on how games which use non euclidean level design can improve your cognitive ability.
http://www.gamasutra.com/view/news/226763/Is_Portal_2_a_better_braintraining_game_than_braintraining_games.php
Next up
Wokring on the new update Next update coming soon Will include new level design, game mechanics and graphics(and ofc bugfixing).
Update 2.627
New challenges & new effects!
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
Szayel Aporro Granz - Bleach
not the greatest house, but it's a house! :D
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg










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