Game
Nightkeep - Indie RPG
7 years ago

Nostalgia Trip! Menu, Trial and Error


Hi,

Even very first prototype of “2015” Nightkeep had some kind of menu.

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As you may know (might not know), game was originally inspired by NES castlevania from 1986.

The very first menu of Nightkeep had pause-like function. It was static screen where you could see your stats and gear, however that’s where the fun ended as well. It was NES- style focused and now when I look back at it, it was really dark and gloomy.

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So when hero turned out to be a heroine. I decided to change menu concept. It was very similar to the original menu. Tho you could actually operate it now. And select one of 5 sections. Map, items, weapons and relics, gemstones and options. Below is shown old system that enabled to a gemstone.

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In this time game was still retro-focused but with the upcoming changes, menu started to abandon the retro-feel as whole game did. Another no longer used

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Now why to do it easy-why when you can do it very complicated and change the menu 10x right ? Not literally, but every retouch of menu in year 2016 was very time-consuming operation. I don’t miss these parts of development. Yet it’s still not the finale.

5d0a6ccb93fd7.png

Menu changed its structure and sample above worked quite well for some time. But not for long, as I started to change some old graphic of the game I realized I need to change menu once again, but I decided it’s for the very last time. I need to set up the standard.

5d0a6ccc27a63.png

Current menu works pretty well and covers every need so far, but skill section. So I had plenty trial and errors menu during this 2015-2017 year period. It just happened with the time. Game changed from retro small project to much larger one. Rather than nes, i got inspired by Playstation at the end.

About Nostalgia Trips.
While Nightkeep was developed since 2015, I really didn’t share more of it here on gamejolt. I think I could have done it way sooner. While game itself is postponed due igg failure and I am working on small side project now, I will try to keep Nightkeep’s log alive with so called Nostalgia trips, where I’d like to cover development info that you missed.

Sorry for my English.
-PixelABCD



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