Next up
my dog as soon as she hears me open a bag of food:
Capybara.
It wanders outside, awaiting the one time you turn your back.
I swore to myself I wouldn’t post anything to avoid spoiling the new gameplay… but here’s a small sneak peek, the most exciting feature yet: your character’s legs move when you turn
learning blender is kinda fun
I am making a FNAF TCG
floppa.
capybara.
psycho
First time modeling an animatronic in blender, hows it look?












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