Don't expect new information for awhile on YaYL, current developments right now are reworks of camera environments, lighting, and decorations. I'm also focusing on helping @Star-Glitch with his projects environments for this week while he works on the models. But in the mean time if your interested in making music, or voice acting for YaYL check the games description for a link to the casting call page to audition, I review the auditions every Friday.
- BC/Retsuko
Next up
LOUDER is on hold till early December, with thanksgiving coming up and my lasts tests for my first term of college I will be focusing on working on these rather than LOUDER. As an apology heres some stuff
fun fact, Wilted Roses takes place around Christmas time. Nathan Vin and the abhorrent abominations are getting π³πΈπ΅π΅π today!
Since tomorrow is going to be busy for most due to holidays. Merry Christmas and have some jolly wips and concepts by RainbowMosaic from louder!
Found a really weird Yap and Yell 2 Build..
Office Texture rework is underway thanks to a recommendation to use PolyHaven instead of CS:Source textures.
With 2025 approaching its end I want to say thank you all for sticking around another year of development! I know things have been slow but were slowly working up our goals.
YKW, i got my Soma successor and thats perfectly amazing. Heres the placeholder intro cutscene for LOUDER featuring PwP music as a placeholder
Update on everything, CD1's final documentation is nearly finished (meaning a concrete structure is in place for me to put in the game itself). Here's what is canonically Dingo the Dolls character explanation in LOUDER.
seeing the funny bear movie sequel today :)
Work on Louder or grind more Black Ops 7 camos










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