Game
Five Nights at Sonic's Reimagined Doom Mod




3 years ago

noticing that the power was going down and there is barely any lights on (in fact the recharge computer was the only light source other than the exes) i added some lights around the place




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FNASRD 6.6.8 IS OUT NOW!

btw incase yall ever wonder why the zandronum version is taking so long is because 90% of the time im playing deathmatch w/ bots LMAO

There will never be enough blood. Never enough.

It's been 19 days. Have a screenshot.

The mirror works in software renderer, but not hardware renderer?? I thought it would be vice versa!

Fun Fact:

If you quit to the title screen, the modifier you chose will actually apply to the title screen!

The gibbing from FNAS2RD has been ported into FNASRD's Zandronum port, this is literally just because I want more blood in this game LMAO

Also, a sneak peek into the modified CTF of this game!

Jumpscaring has been entirely recoded, having the character itself kill you instead of the jumpscare.

I did this purely because I want to see Sonic solo the Cyberdemon, I love procrastinating!

not gonna sugarcoat it QUIRKY NIGHT IS CANCELLED!!