I would like Crystal to be as intuitive as possible
So I made a function that notifies every time you can interact in the game
It is something very simple but also something that I wanted to show you
Sorry for that quality :(
I would like Crystal to be as intuitive as possible
So I made a function that notifies every time you can interact in the game
It is something very simple but also something that I wanted to show you
Sorry for that quality :(
Hey GameJolters
Over the past few days and weeks, I've published two web projects for my learning purposes. You can find them on my GitHub profile!
Oblitus Casa, But Cringe!
Demo v1.1 update is here!
This update is focused on improving the technical aspect, such as correcting bugs, improving performance, improving game features, etc.
For the final trick, I converted my old Bluesky account into my new blog profile.
Follow me there to receive the latest updates on my games, like I usually do here!
Crystal on Itch.io now! https://zcesarrr.itch.io/crystal
fix
Stay prepared for Crystal Demo | Last Update
This may be obvious, but if not, a good way to create AI for your FNaF-like characters is to create different behaviour scripts and combine them to make a complete, functional character. Think modular.
Crystal demo is down.
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