I would like Crystal to be as intuitive as possible
So I made a function that notifies every time you can interact in the game
It is something very simple but also something that I wanted to show you
Sorry for that quality :(
I would like Crystal to be as intuitive as possible
So I made a function that notifies every time you can interact in the game
It is something very simple but also something that I wanted to show you
Sorry for that quality :(
Hey GameJolters
Over the past few days and weeks, I've published two web projects for my learning purposes. You can find them on my GitHub profile!
We're ready for tomorrow! 1st October - 12 PM EST
Game page is updated and now contains new description and gameplay screenshots!
Guess my upcoming fangame by looking at the main gameplay scene hierarchy!
Demo v1.1 update is here!
This update is focused on improving the technical aspect, such as correcting bugs, improving performance, improving game features, etc.
Crystal on Itch.io now! https://zcesarrr.itch.io/crystal
This may be obvious, but if not, a good way to create AI for your FNaF-like characters is to create different behaviour scripts and combine them to make a complete, functional character. Think modular.
April Development Update - Visual changes, release date, progress and more! #crystalgame
Hey gang, I just wanted to let you know that I'm currently busy with school projects right now, so I don't have anything good to share at the moment. They're all web development-related, so I'm actually enjoying working on them!
Oblitus Casa, But Cringe!
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