I would like Crystal to be as intuitive as possible
So I made a function that notifies every time you can interact in the game
It is something very simple but also something that I wanted to show you
Sorry for that quality :(
I would like Crystal to be as intuitive as possible
So I made a function that notifies every time you can interact in the game
It is something very simple but also something that I wanted to show you
Sorry for that quality :(
Running Unity on Linux has changed my life
Oblitus Casa, But Cringe!
I only do this when I'm working alone, I promise
Hey gang, I just wanted to let you know that I'm currently busy with school projects right now, so I don't have anything good to share at the moment. They're all web development-related, so I'm actually enjoying working on them!
We're ready for tomorrow! 1st October - 12 PM EST
Game page is updated and now contains new description and gameplay screenshots!
April Development Update - Visual changes, release date, progress and more! #crystalgame
Demo v1.1 update is here!
This update is focused on improving the technical aspect, such as correcting bugs, improving performance, improving game features, etc.
This may be obvious, but if not, a good way to create AI for your FNaF-like characters is to create different behaviour scripts and combine them to make a complete, functional character. Think modular.
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