This morning I did a little bit of research into manipulating the camera viewpoints and implemented them into the game, so now the camera follows the player, rather than having a total view of the room. With this addition the next thing to do would be to create a large room in the game to make our first test level (starting with layout, then puzzles, then enemies). The longest part of this I feel is going to be actually designing the tile sets and background/foreground imagery. I’ll be working on this more than likely over the next few days and will report back when I am finished, with some sample screenshots of the level.
Next up
Regular Grass Tile
Progress So Far
Path of Kami: The Evolution of the Lore
Have a good Boi
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
I-Buki
Mio-Da!
Ibuki Mioda!
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Showing off player 2 😎
What do you think?
a drawing I did because I was bored😪. But I love how it turned out.😊
Alone Together....










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