All things i have done in the month since the last devlog
Battles:
No new battles or attempts in making battles made besides the tutorial
Additions:
Invincibility frames (1 second to be exact) added
Buttons with the soul added
Mid Battle full heal handicap (enabled by default)
Full text skip button (S) so you dont feel the need to button mash space bar which now you dont have to anyway. Reason for this is so that you dont get frustrated and dont get an underlying skip through text bug (reason in bug fixes)
Game over screen added but is bugged at moment (transistion is kinda bugged, but will keep working to kink the bug out)
Attack fixes:
The undestined child
Rift of possibilities (sort of)
Bug fixes:
Set game window to a strict resolution (1360 x 768)
Text controls switched from space bar to Z
Fixed a softlock issue from where if you press x while a button in the menu is selected like check or skip turn, the button will jump back to the fight button (this is a temporary softlock bug fix)
Attack bar fixes: (category of its own since there was more than one thing to fix)
Fight bar can no longer be cancelled
Fight bar will automatically count as a strike after it reaches the right side
And thats all fixes that has been completed so far
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