Game
Five Nights at Wario's: Time Shift






2 years ago

Now that I've figured out the mechanics of all the VIRUSES (not coded in yet, I'm not that quick) It's about time I give some renders for each Virus!


Virus Fears (How I made their designs):

VIRUS Wario - Anthophobia - Fear of Flowers

VIRUS Mario - Pyrophobia - Fear of Fire

VIRUS Bowser - Sedatephobia - Fear of Silence

VIRUS Luigi - Mysophobia - Fear of Viruses

VIRUS Toad - Frigophobia - Fear of being Frozen

VIRUS Waluigi - Scopophobia - Fear of being Stared At



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FNaW Time Shift Version 2.0 Devlog #6

JSGTJDHDHFUJDHCJWHXJSHNTHFHTHRHDJjhdjdj

TASTE PLAYED THE GAME. THIS IS NOT A DRILL AAAAAAAAA

- 𝒫𝒢𝓁𝓀𝒾𝒢'π“ˆ 𝐡𝑒𝑔𝒾𝓃𝓃𝒾𝓃𝑔 π‘œπ’» 𝓉𝒽𝑒 𝐸𝓃𝒹 -

[ #art #pokemon #palkia #mysterydungeon ]

Why the heck is the Time Shift Gamepage one of the first things you see when searching 'The FNAW Origins CafΓ©'?

Like, why not the ACTUAL Origins?

(Also no, this is not hinting at a 3.0 version. This is just really weird to me.)

I've been fairly busy :)

IRL and in coding! 3 of the 6 planned AI for Virus Mode are fully coded in with Virus Bowser (Kinda obvious lets be honest here.) being partially done!

What are yall's opinion on how the game looks so far?

Zapdos - Calm Before the Storm

[ #art #illust #pokemon ]

oh my uchukami fruppet is evil D:

[ #art #14thverse #illust #dragonball ]

Articuno - Frost Within the Wind

[ #art #pokemon #illust ]

marko day

I am genuinely having SO MUCH FUN with this and I don't know why! I've literally fully programmed in the movement mechanics as well as my favorite lil' animation in this so far!