Game
The Ink Remains
5 years ago

Now that some people are following the game page, I will start posting information related to the development of the game. If you have anything constructive to tell me, you can post a comment.




0 comments

Loading...

Next up

I dual wielded sandwiches for the first time! I even got a visitor :)

Unity's next Long Term Support version introduces a lot of tools that makes a game developer's life less hard. I've experimented with it for a day and managed to do a damn good screen-space outline shader! #Unity #Shader #Outline #GameDev

I remade the game page header and now it looks better. I will probably remake the thumbnail too.

Gwasses

Gotta love when this happens

I finally made a highlight system for the items of my game. Now when you put the crosshair on an important object it gets highlighted! #devlog #fangame #batim

Guys, I've done it. 100% #BATIM's achievements! My first fully completed game I guess, I even did the black & white challenge. All of it wasn't much hard, but it was long though. The QoL update sure helped. Other #Bendy games will def be more challenging.

See this screenshot? It took a couple of attempts before getting a result that was worth talking about. Now it's been two years since my first attempt and my procedural generation system is at its 5th remaster. This time it's game worthy...

I present to you, my main #Unity project! It's going to be a procedural generation based humorous game with some horror. Its placeholder name is "Spoopy Halls of Nightmares", you can suggest a better name in the comments! Teaser made in #Blender

Trying to figure out a consistent artstyle that I'd like. So I've been drawing away on various shapes. Here's my first completed attempt! I'm keeping it simple so it's all done in #Blender, hand-drawn + procedural noises. What do you think about it?