
Now the enemies have health bars and the turrets have random damage, I want to display the damage on screen too :)
Also, the third building can no longer slow the enemies
#gamedev // #unity // #madewithunity
Next up
I think it's time to start working on the visual part of the game :)
#screenshotsaturday // #unity // #madewithunity // #gamedev
https://itch.io/jam/gmtk-2021/rate/1085980
Hey !!
Check out my new game Passengers
It's a game made in 48 hours for the GMTK Game Jam 2021
A little 10 levels puzzle game where you control two characters in order to complete the levels.
Be sure to rate the game !! :)
I added a text that is displayed on screen whenever you can't build somewhere
#gamedev // #unity // #madewithunity
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
Now the upgrading system is starting to make sense :)
And I think it's a good time for adding 3D models for the enemies, player, and of course change the turrets to something that looks good :D
#gamedev // #unity // #madewithunity
BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
It ends on March 23rd at 6 am CET!
So this is a new soundtrack I made for my game, a game made in 18 days for the Bigmode Game Jam a few days ago, it's something I never tried before so...let me know what you think:)
Concept art for a GameJam I participated a few weeks ago 🙌✨
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
I decided to start working on some 3D models for the enemies and this is how it looks the first one :)
I'm currently working on some animations and other models as well !!
#gamedev // #unity // #madewithunity











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