1. Their skills were uninteresting and I didn't see the possibilties of what they can be like.
2. 10 characters is a pretty big amount of chars and I also need to balance the game, so you can complete it with any characters you want, so less characters means faster enemy development.
3. Also now is a balance of 4 physical chars and 4 mages lol
Next up
π±π Do you like treasure hunting?
So, my development continues! Here are some spoilers for new locations. One have the bonus challenge and the other two is a story ones. Of course, I won't say anything, but the bar has some precious rewards if you are strong enough ;)
Okay, so, here's my plans.
Trying to translate as fast as possible. The skills are ready, doing weapons now.
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
"Thanks guys for endless hours of fun." π
(My first fan art. Read the article, please.)
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.π‘π‘ Bookmark pre-launch pageπππ
https://www.kickstarter.com/projects/rdvindiegame/the-patagonianβ¦
Microsoft Windows XP Unprofessional (windows logo prototype)
Why walk when you can jump?










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