1. Their skills were uninteresting and I didn't see the possibilties of what they can be like.
2. 10 characters is a pretty big amount of chars and I also need to balance the game, so you can complete it with any characters you want, so less characters means faster enemy development.
3. Also now is a balance of 4 physical chars and 4 mages lol
Next up
🐱👓 Do you like treasure hunting?
Okay, so, here's my plans.
So, my development continues! Here are some spoilers for new locations. One have the bonus challenge and the other two is a story ones. Of course, I won't say anything, but the bar has some precious rewards if you are strong enough ;)
Trying to translate as fast as possible. The skills are ready, doing weapons now.
art comission.
Fan art for Foolish I'm feeling kinda better so I drew this
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
What you all think










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