Game
Squishy Finger Frenzy
11 years ago

Now this is a story...


All about how I was able to final develop my first game….

The Story: There is not story to the game in particular BUT the story of how it came together is an interesting one. Basically I had an idea for a simple click and play game for mobile, but because of circumstances in life the time I had to work on a game was very minimal, some days 15 minutes, others, maybe two hours. This game eventually evolved a bit and became sort of a click and play survival game.

Now it’s finally ready to be showed to the world and to be played :)

Hopefully you become addicted to Squishy Finger Frenzy as much as I have in the past several months just working on it.



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Another house i made long time ago.

I was bored, so... ManutKat.

So here's the first of the zodiac signs i will make for the next weeks.

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

Got some fun collectibles in our game, Path of Kami!

Respect (Only TLOZ Players Will Understand)