6 months ago on October 15, 2024, 2:16 AM GMT on a Tuesday, Shadow Mario uploaded the final update to the engine as we call it "Psych Engine". What came with it was:
FeatureMods can now have softcoded settings
FeatureAchievements can now be softcoded
FeatureMost texts are now translatable to other languages through an external .LANG file
FeatureNew Stage Editor
OverhaulChart Editor Rework
OverhaulMain Menu Rework
FeatureNote Splash Editor (by Tahir)
ImprovementInput System v3
AdjustmentNote hit health gain decreased from 1.15% to 1%
AdjustmentNote miss damage increased from 2.375% to 5%
AdjustmentHealth Bar/Time bar/Score text now goes under notes
FeaturePressing F5 while on Pause Menu now reloads all assets loaded
AdjustmentSustain length now matches Chart Editor's (This made all sustains a note shorter but more accurate to the chart)
OverhaulFlixel UI has been replaced by Psych UI (Kind of too many changes to list)
AdditionAdded a new Loading Screen that preloads multiple files simultaneously
OverhaulVocals Sync overhaul (Should fix vocal stutters forever)
AdditionCharacters can now load multiple sprite sheets
TweakAdded new camera functions to Lua and removed cameraX/cameraY variables
AdditionAdded Aseprite image support to Lua Sprites
TweakChanged HScript library from SScript to HScript-Iris (might cause issues)
OptimizationChanged Video library from Hxcodec to hxvlc (1.9.2)
AdditionWeekend 1 Port
AdditionNote Splashes now are displayed on the Visual Settings
AdditionNew easter eggs
TweakUpdated credits
BugfixFixed issues from Lua functions
BugfixCharacter Editor bugfixes
BugfixMinor bugfixes
What Shadow Mario also said was he updated the LUA Script API for the engine too, and said that it was the "Final Major Update".
Another update came out on 2025 (January 12), titled "1.0.1", then 1.0.2, 1.0.2h, 1.0.3, then 1.0.4, the final minor update to the engine.
At the end of the update, it said that he was archiving the engine's GitHub in a week. Well, it turns out it was, ending one of the best engine's anybody's used.
A week later (March 31st), the engine was archived.
We like to thank Shadow Mario for making this engine that shaped the FNF modding community, and getting Meme1079 into programming as a whole.
Rest in Playstates: Psych Engine
August 2, 2021-March 31st, 2025
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