Game
[Archived] Night Shift at Freddy's: Rebooted
8 years ago

NSaF 2 update


It’s been 2 months since the last update about NSaF 2: Rebooted. Since then I’ve added a plethora of new content that the original version never had; including arcade-style minigames, 6 bonus challenge modes after you beat the main game, and - most importantly - an actual story that ties into the first game.

Making and animating sprites for the arcade minigames is the most time consuming part of development at the moment, so work on the minigames is slow. Overall I’d say the game is over 80% complete, however there is no official release date.

Unlike NSaF: Rebooted, the page for NSaF 2: Rebooted will be up before the game releases. Expect to see it up in the next few weeks.

Here’s a quick preview of the arcade minigames:

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I swear once this skeleton is finally done and textured the rest of the game will come a lot faster. This thing has been a huge bottleneck to the point where I'm not sure the MA2 characters will even have internal mechs.

I like this feel and scale.

Now Introducing...

The duality of Mary art.

Maya really makes things feel "behind the scenes" in a way that Blender just doesn't. (to me)

You no longer look side to side. You now look up at the mascots. They feel enormous now.

Mary's Arcade is officially the most "cinematic" fnaf fangame specifically because it looks like a crappy DVD extra where they show the unfinished animations and they're so bare bones you wonder how a finished movie came out of that.

Simplifying the mech so I can get it done and rigged. Once characters are finished, we're really in business! Should be done with this guy pretty soon.

All motion is fully IKFK rigged and keyable, now just to finish the meshwork and texture it.