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65
1 year ago

Nvm I Implemented the Damage.. :3

SEE WHAT I MEAN THO?? IT WAS EASY I ONLY HAD LIKE 2 BUGS TRYING TO IMPLEMENT IT!

1st bug was adjusting my turn sorting to fit with dead enemies

and the other was the stats being tied between the enemies for some reason..




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The combat system is already being implemented and there are also some advances with the environment (WIP)

#gamedev #indiedev #godot

Received a PEAK N64 GAME by mail

We’re excited to announce that we’re working on a new game, a 3D metroidvania with a Low Poly Pixel Art style. Stay tuned for more updates!!!

#gamedev #indiedev #pixelart

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Have a good Boi

Werehog transformation process. #sonicunleashed

What you all think

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.