Game
O'Relic
4 years ago

O'Relic - 2/8/2022 - Probably the only "devlog" I'll do


Man, life's been getting in the way of a lot of things. I appreciate everyone's patience when it comes to me and O'Relic, and I think things may take much longer than expected. Mental health has always been my priority, and I gotta stay on top of that.

I've been touching up previously worked-on environments, and the newer models I've made look so much better than the older ones I made a long while ago, such as the main 4, and a few others.

hurricanewipmaybe.png
hallgreenswip.png

(Things are unfinished here; I have no idea what to put on the shirts. Any ideas?)

So I've been thinking about revamping/remaking/redesigning older models, which will add so much more work and time with new animations and such, but it will make things so much better in the long run.

Also, the plans for the future after O'Relic were a bit hazy for a while, but here's the plan: After a bit, I'll be releasing separate games with unique gameplay and ideas that all tie directly in to O'Relic; 1 of them taking place before, 1 during, and 1 after. I have big plans for these and I'm super excited to get to work on them after the main O'Relic is released :)

I'm pretty sure that's all I needed to talk about here. Thanks everyone for the patience. See ya soon

(Please comment any thoughts, criticisms, and/or ideas!!)

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