В этом обновлении сделано:
1)Сделана карта
2)Переход в палатку и обратно
3)Настроен генератор врагов на карте
4)Несколько сюжетных линий
В следующем обновлении будет:
1)Магазин
2)Продолжение сюжета
3)Новая карта ( Шахта )
4)Босс №1
В этом обновлении сделано:
1)Сделана карта
2)Переход в палатку и обратно
3)Настроен генератор врагов на карте
4)Несколько сюжетных линий
В следующем обновлении будет:
1)Магазин
2)Продолжение сюжета
3)Новая карта ( Шахта )
4)Босс №1
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Path of Kami: The Evolution of the Lore
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Finished work on the emotions of a new character for the tank universe
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
An infected room from the second part of Cybel ! Are you up for some cleansing?
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