В этом обновлении сделано:
1)Сделана карта
2)Переход в палатку и обратно
3)Настроен генератор врагов на карте
4)Несколько сюжетных линий
В следующем обновлении будет:
1)Магазин
2)Продолжение сюжета
3)Новая карта ( Шахта )
4)Босс №1
В этом обновлении сделано:
1)Сделана карта
2)Переход в палатку и обратно
3)Настроен генератор врагов на карте
4)Несколько сюжетных линий
В следующем обновлении будет:
1)Магазин
2)Продолжение сюжета
3)Новая карта ( Шахта )
4)Босс №1
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
What you all think
Finished work on the emotions of a new character for the tank universe
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
brung back my old oc plus a new one
...they don`t have names yet tho
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
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