Next up
Testing out the performance with a massive battle after weeks of optimization
Just finished building Moon Diner Simulator with @TextureWithTuna for the #LunarJam It is a simulator game based in space with all the weird stuff you want in a simulator
I love doing crazy experiments. This is a test I did when testing out a new map in #oceanofbattles using 200 units.
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
So
i may or may not make an full art of some person or i may just leave this like that-
Just a Pico sprite
I-Buki
Mio-Da!
Ibuki Mioda!
Why walk when you can jump?
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
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