Next up
Remember kids, eavesdropping is not okay.
Okay, guys, I've got more good news and bad news.
(article(it's important))
making props.
And also a small announcement. at the moment the game and models (in the main environment) are being reworked.
So. I have some bad news and some good news.
Good news, first night is done.
The bad news, clickteam can't handle the complexity of the game and its weight, because of this, I should rework the free roam section.
SSFh art wip which contains
Chief
RXQ(or QXR idk)
@DanimatronicSpeed oc For SSFH Wip 2
I found my oldest model. 2 freakin' years. God, I've gotten pretty good at blender in that time.
the game will not only have voice lines, but also animations after death. Now such animation is rendering. 40 frames. each frame takes about 2-5 minutes to render. only 11 rendered. yeah.
checkmate, my friend.
So guys, I kinda fixed the AI of the animatronics, I guess .
Also the tutorial is still in progress, gosh it's too big :(
I'm also gonna be coding energy right now.
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