Hey everyone! Lots of cool news this week.
First of all, we’re excited to announce that we’ve teamed with writers Oli Chance and Morgan Rushton to work on finalizing the game’s story. Oli & Morgan have made their names working on the localised scripts on a number of high-profile Japanese games, including a dozen Dragon Quest titles, Ni no Kuni: Wrath of the White Witch and the recent Ni no Kuni II: Revenant Kingdom.
On the cosmetic side of things, a new face for the last one of the main trio of characters available in the demo is now ready. We’re happy to present Sigvard the Magician!

He might not be the nicest guy in the town, but he’s got your back, at least.

Next, we’ve also added support for non-biped characters!

That means Doge joins the fray - but we’re not going to stop here and will keep adding new creatures moving forward.

Finally, we’re experimenting with some new features to make battles a bit easier to read:
Characters now push each other away when colliding
Inactive characters during Action phases are slightly faded out and their team color circles become transparent, so you can always see who’s acting right now at a glance
As an experimental feature, we also implemented a slow motion effect to characters not engaged in action
We really need your opinions on this, so please check the video below to see how these changes work in action and let us know what you think!
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