Off of break - Resuming development! I've been taking a bit of a break, but I'm finally continuing! Right now I am testing a brand new directional sprite system. You can find a link to a video here:
https://twitter.com/Wheatttttt/status/1297693833753485312
Next up
New Teaser Image Released!
On a side note, if you haven't seen the other post, the Official Scooped Discord is now open! The link is in the game description.
ANNOUNCING - SCOOPED! (1 year!) ANNIVERSARY EDITION
Sorry if it seems a bit sudden considering I just said I was resuming, but development is gonna slow down a bit. more details in the image attached, since I didn't want to type the whole thing again.
New Teaser - The Incinerator
FAZBEAR ARMAGEDDON - 1.0.1 IS OUT NOW.
- ADDED HIDDEN MECHANICS GUIDE -
Beta screenshot released!
New level editor preview!
The original level editor was just clunky, and the data exported from the editor was extremely hard to assemble in-game. So, I'm creating a new editor that allows angles, and works on an edge-based rather than grid-based system.
Soon.
Video of the editor in action!
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