Off of break - Resuming development! I've been taking a bit of a break, but I'm finally continuing! Right now I am testing a brand new directional sprite system. You can find a link to a video here:
https://twitter.com/Wheatttttt/status/1297693833753485312
Next up
Sorry if it seems a bit sudden considering I just said I was resuming, but development is gonna slow down a bit. more details in the image attached, since I didn't want to type the whole thing again.
FIRST LOOK - Adult and Child sprite redesign!
Soon.
Scooped! Level editor sneak peek! Maps can be exported to a file, and loaded back into the editor, a standalone program separate from the game. Currently working on importing said maps into scooped, as well as the ability to place other entity types.
ANNOUNCING - SCOOPED! (1 year!) ANNIVERSARY EDITION
- ADDED HIDDEN MECHANICS GUIDE -
Video of the editor in action!
FAZBEAR ARMAGEDDON - 1.0.1 IS OUT NOW.
New level editor preview!
The original level editor was just clunky, and the data exported from the editor was extremely hard to assemble in-game. So, I'm creating a new editor that allows angles, and works on an edge-based rather than grid-based system.
Soon...
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