Game
One Night at Pab 3: The Final Chapter

2 years ago

official zombie pab and zarobi meetup (blame GJ stream quality for the 240p resolution because this was captured in a GJ stream)

also I coded the doors into the game so restoring AI will be the next step okay bye




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I stole many-a gifts from the whos this morning... what do I do with this garbage??!?!?!?!?!?!?!?!?!

shoutouts to @HeisenbergusS for being the first person in the world to beat the unnerfed prepatch chaos mode of one night at pab 2!

Seven Nights with Storage recoded is now OUT!

Decided to make this cuz I was getting a bit tired working on DNaF so I whipped this up in 5 days to not get too used to being lazy. I hope you enjoy it!

pretty amusing huh? + a short progress update

I made a 3D model of Butler Toad from Five Nights at Sonic's 2 DX!

Follow the game here (I beta test for it!): https://gamejolt.com/games/FNaSDX/869717

(I am a bit of a beginner in terms of actual modeling, so don't be surprised if it's rather low quality)

after over 2 years

after 3 versions

after so many twists and turns on the intended release date, first good news, bad news, then good news, repeat

IT'S FINALLY OUT

FNATAS FANS

WE WIN

man it's such a nice day here in dnafville-WHAT THE FUCK ARE YOU DOING HERE?!?!?!?!?!?!

happy 10th anniversary trtf! I don't exactly love this series too much anymore but it still inspires this game a lot

and yes

this is a real easter egg

I suppose I should update, I was kind of slacking a bit yes, only one event was finished since last devlog, and I've just picked things up again since winter break has started. one of the scripted events is being coded right now as we speak

thank you!

this is the end of the One Night at Pab series, I appreciate everybody who has played the games!

they may still receive updates, but other than that, this is the end

some more old plans stuff you guys get while I continue dev on the scripted events, originally v2 was gonna feature a flashlight for both hallways to spot Bonnie and Chica, in which you'd have to pull up the jammer and hold the button to make them go away