1 year ago

Oh boy, I didn't even remember when I put it on my old game... /\/\/\




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We're cooking bois :3

The deep end demo is released, the windows is the most stable platform, but I can't guarantee the same for linux or mac. I'm looking for testers on these platforms so fix all the issues asap. Anyway hope you have fun guys :3

Heyo! everyone, just quick update about the development situation and the demo thing.

also some screenshots for how the game looks like now

Ye, I gave the game beta build to someone to test for me. Was the best choice since now I have a list to what fix and what improve, next week I think I can release this simple demo :)

I'm so happy with how this ability turned out to be

Not what I was planning, though for some reason it's so perfect

Made in only 40 objects and triggers combined

The list for mission selection is partially complete, in this list you can select a pack of maps to play and get rewards with it. These rewards maybe can be used in the future exploration mode. The code is now on the github if you want take a look.

New one ufo 10 October 2025

#geometrydash

Yes the game still in active development, no I'm not dead (yet)

I may or may not have some surprises...

fun #Demon i decided to beat

(totally not inspired by @kicktex shhhh)

Heyo! So I've be working on this for like 2 weeks now and the demo with some levels and testing stuff for mobile is close to be finished. Here's a quick video showing the game play, also check the game source if you want: https://github.com/itzKiwiSky/TheDeepEnd