CandyCavity 2 was originally a fnaf project but overtime it somewhat became a original project because of the general gameplay mechanics I had planned out for this, The five nights? gone, Keeping characters out of the office with defenses type of thing? gone, Camera System to keep watch? gone. The fnaf content started becoming minimal in CC2 and allowing more originality to take place, Not everything is 100% original though. The gameplay will be more towards character interaction instead of the usual fnaf formula.
I understand CC1 was entirety built on the fnaf formula because it was originally a fnaf challenge project, At some point it will receive an overhaul update to insert more originality into it and make it somewhat more interesting. Beside the funny pressure reference mechanic I placed in night 5 to blindside and skill check people.
I plan to do a multiple project release in one go which will be the first time I ever done this, Being CandyCavity 2, CandyCavity Overhaul Update and Starblitz's full release of part 1. Yeah this does seem like alot of work to do but all three of them are already almost finished, Just within sight of the end goal!
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