Game
Engraved Establishment
29 days ago

Oh wow, an update a week later.

I'm about done with a new feature that was introduced from Pizza Sim, and it includes stuff people have asked for when Demo 1 was released.

However, I might show it off in the coming weeks, plus some cool news alongside it!




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prototyping [very early] a new-looking fight scene for REGLITCHED (rename pending)

This was probably one of the more requested and wished for features I've seen from the demo but now there's an Undo and Redo option in the game!

The Tiles and Objects have their own individual undo and redo lists.

Just wanted to update y'all and say that I'm still working in the background. Trying out some ideas, mechanics, and some cool additions that'll (hopefully) work out.

Obviously cant show rn since I'm hoping it'll get a lot of people interested again.

The next day, I finished stuff like the stat boost code, added fun attack things like Bash Jam and Cheesy Cannon timings, and the victory screen in the prototype.

we're so back

A very needed change was the Shop UI as, in the long-term, it wasn't viable to keep the same UI as Pizza Sim due to how tedious it was finding items. You can also change the max values of objects into your save file.

Also for people wondering, I did make Control Settings for you to change the inputs of the game to buttons on your keyboard or mouse.

Many people were having issues where they couldn't get inputs to work (I think it's cause of unicode key inputs)

Thought I might as well show it off now since I finished some stuff yesterday.

I've started to work on minigames/playtests of existing items and have added Faz-Ratings to the game! Many people were asking for this and I've been testing it a few weeks ago!

Next month is when I can say I've been making Engraved Establishment for about a year now.

Here's the visual improvements over time for the builder/tycoon part of the game. From the first footage shown to Demo 1 footage to recent footage.

I've finally finished up redoing the main Night (Tower Def.) UI, as a lot of people had problems reading things wrong or didn't understand the generators.

Currently working on UI improvements + Pizzeria name changes