Oh wow my spawnday is coming up in late august. I'll have been here for three years.
Phobia: The Awakening was finished June 21st. It released to the public on August 27th.
and i still haven't finished anything major since then lol.
Next up
After a lot of brainstorming, I think I just figured out the basic idea for the gameplay of a multiplayer horror game I’ve had in mind for like 8 years now. So many amazing inspirations have popped up over the years which have really helped!
DO YOU REMEMBER?
Checking out the lastest Minecraft snapshot and now the fireflies buzz when they are out at night!!!
I'm still hoping for crickets in all the biomes at night (and ambience in most places too), but these are great too!
I NEED MORE SOUNDS MOJANG MORE.
I got inspired by phobia long hours and drew the wiggles robots as glamrock robots, I hope you guys like these designs
Happy 6th birthday Phobia 3 (2018).
It was honestly pretty lackluster, had little to no testing, and plenty of design flaws, but the circus vibe was funny.
It was fun to make though, with it being a LittleBigPlanet 3 FNaF fangame lol.
Trying out the latest Minecraft snapshot today and I have to admit, this is probably going to be my favorite little drop for the game yet. Really loving the small things being added in that make the game feel livelier!
The new cow variants are awesome!
Had to share this while working because Cap'n Cackle just looks genuinely so happy right here lol.
Really awesome how friendly or terrifying these guys can look with different lighting and texturing.
“Knock, Knock.”
hm.
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