
3 years ago
Next up
Cooking something.
Fake shadow&ambient occlusion effect through vertexPainting to simulate low poly shadows.
Continuing with learning how to do proper camera animations and ps1 graphics in blender. Now i also added the fake shadow&ambient occlusion too to make it like baked shadows.
Previous work in debug
new gameplay screenshot ( + all cameras are done)
Came back from work to work in Blender again. What have you been modeling lately?
Worked on the ambience sounds too. Still very WIP YT here - https://www.youtube.com/watch?v=XwbLt6VCnMA
Whiskers Scene remade in PS1 style, dynamic short animation.
























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