
Ok so a android port is being developed by @ls_develop ![]()
And I am currently adding more to the engine to make it feel more like a sonic game
Next up
Ok. So this project is being moved to Game Maker. As I want to begin making games out of clickteam
Here is all the custom sprites used. Took a while to add them all together.
Fine, here are screenshots from demo 3.
Now can you all stop asking how far into development demo 3 is. As demo 3 will be out when it is complete and up to my standards
Did a test animation to see how well I could animate classic sonic
Ok UE4 it is.
Some camera angles
Project Immortality Final Demo Teaser.
( Just a heads up that this has a bit of a lore drop, however it does give better context to the part with eggman after that metal sonic boss fight )
The polls results were all yes. So here is Knuckles
Well the game will be 3D again. However unlike other infinity engine games, the game will be reliant on momentum. ( In fact, I deleted the code for the boost so that I can focus on making sonic control the way I envision the adventure controls being)
Oh yeah. This game exists. ( Small video of a WIP for Ver 2, also I don't know the minimum system requirements, but it will be recommended to have a RTX 5070 for the best visuals ) Also development moved to Unreal Engine 5.6











0 comments