Game
Five Shows at Lugig5's - Generic FSAW Remake
2 years ago

ok update out, it's not big or anything, it's just I was burnt out. Here's the changelog for this and the 5.0s below:


Difficulty Cut Update

- being convenient

- Fixed the completion counter going further when fully complete

- Fixed the softlocking bugs in CWE

- Fixed the semi-softlocking bugs in switched redhouse trial 3

- Didn't fix the outdated/bugged almanac entries

- Didn't fix the bug where smoke looks at the pvz trophy intently

- Fixed the bug where the night 1 tutorial of final days didn't show

- Forgot to make the lugig5 voice clip for the step 8 intro


- Nerfed the achievements menu

- Added tutorials for the achievements menu

- In the a true lie intro, added clarification that Lugig4 and Peach4 are separate characters

- Sped up a true lie insanity

- Added a tutorial for night shift

- Added tutorials for switched in redhouse

- Nerfed switched in redhouse

- Buffed switched in redhouse after nerfing it

- Nerfed the Overworld

- Had the Overworld cutscenes remade by KroshX seriously you should see them if you haven't

- Added tutorials to step 4

- Fixed the bug where piratestringer LITERALLY GOES INTO THE VOID

- Updated a character in step 6's intro

- Made the controls in step 6 more responsive

- Made the bullet bills in step 6 more random

- Made step 7 faster

- How do you even nerf step 8

- Added the face to step 8 intro (I have no idea if this works since I never tested it)


FNAL2

- Machine-independent speed

- Classic Mode

- Updated Images for the intro cutscene

- logo drop shadow and enhance

- when lugig leaves it no longer waits until he's done moving back before you can leave

- B'coz the Water May Cause the Fish to Swim and then u Feel gulugulugulugulu In ur Stomach

- new phone calls for night 5 and 6

- night 6 has the fix wires gimmick

- won't play the day shift cutscene every time you play custom night

- camera map border is smaller

- characters are slightly more generous when you move the mouse in the backroom

- golden daisy trophy is better

- the fade out kill thing is slower when the power is out

- mg9 new jumpscare and game over audio

- extras menu improved

- New Red Bass render


FNAL4

- New menu theme (made by NumberOneJenny)

- Machine-independent speed

- Improved the main menu quite a bit

- Lugig5 invades channels better

- Revamp Empty Custom night (still dumb)

- Balanced out the dayshift what!

- Overhauled the dayshift what!

- dayshift slight rework

- Daisy5's mechanic is a lot more lethal but still possible without going to channel 4, also nerfed speed

- Daisy Remote is way more annoying (revamp, no more weird piles of flowers)

- Custom Night Revamped

- Lugig5 invades faster as night goes on

- MG9 won't kill you in the radio channel

- MG9 remote is unlocked in a different way

- Currency

- 8 More Remotes through currency

- Updated Golden remote sprite

- Remote uses less power

- Added one 4th wall break

- More Lugig4 fun facts that were submitted from the discord

- Removed the dum dum dum dum dum sound from nights and added it to the intro

- Extras Menu Overhaul

- New Red Bass render



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