I will release the first demo as it is now just to show you what is this game about. Off course I will continue to work, but I need your opinion about many things. If you see a bug, if enemise is too hard or you find something strange, that looking like it isn't needed to be there, then write it down in a comments! And yeah, game is kinda raw now, but I will fix everything later. (I'm gonna release Russian version only now, the English translation will be released in several days)
Enjoy!
Next up
π±π Do you like treasure hunting?
So, my development continues! Here are some spoilers for new locations. One have the bonus challenge and the other two is a story ones. Of course, I won't say anything, but the bar has some precious rewards if you are strong enough ;)
Trying to translate as fast as possible. The skills are ready, doing weapons now.
Okay, so, here's my plans.
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. π₯³
I want to know - what's your favourite quest reward?
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Terraria
Showing off player 2 π
What do you think?
Why walk when you can jump?
Call it 'wrong turn'!π« The feeling of running into a house with only one exitπͺ, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
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