Game
hello neighbor, the sins of theodore
2 months ago

okay, so the only reason why the game's been kinda stagnant lately is because ive been working on the ai, though if i dont figure it out i'll probably actually cancel this project but that doesn't mean right now tho.




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this was the concept for my neighborhood for the game which was supposed to take place in the 70s

this is the image for my layout of the store for this project, it still needs more work in some areas but rn its fine, ill continuing working on this project tho

okay so this is what the living room looks like rn, i haven't really worked on adding lighting to the room since im still working on the bathroom, so whenever i can i'll add lighting to it.

this is how the living room in theodore petersons house looks

this is how the store looks now i'll try to see if i can add hints later on where to go to whenever you guys play the demo you dont get lost, if not? i'll add a book instead for hints.

until 2026 arrives i will show you more images like this to keep you all updated on it so this is what the neighborhood looks like rn as you can see faintly in the distance the city is in the background there'll be more pics like this soon.

so here's the look of the project as of rn, i added an actual fury model to it for more realism and i changed the texture to a darker red, another thing is that unlike the previous project where theodores house was blue i'm aiming for a muted blue color.

so this is the image of the neighborhood so far for the fangame at the moment, i'm still working on the hammer? its bugging out...like a lot, so i'm trying to tackle the coding but yeah this is the neighborhood, in its updated form.

another concept for theodore.......this was the very first concept for theodore before i decided to scrap it in this image he has a gray shirt blue jeans and black shoes with a shovel in his hands

this is what it looks like right now, the church is moved now, the houses too in the background and i added a water tower the only thing that slowed me down in this production is cuz of the hammer script, but i'll get it fixed soon.