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POTS? Frickin' what!? I made a copy of the temple and deleted things and tested until I found out it was the POTS that were causing the freeze? How? How is that possible!? They have NO CODE THAT WOULD CAUSE A FREEZE!
This one is sloooooooow going. I still like it, but I am hitting some major decision fatigue. I've done so many open-world zelda-y things, it's weird that this one is proving to be such a challenge.
Came up with a name for the thing: "Island of the Angry Sun." There's the Angry Sun, visible from all parts of the map. It's intimidating and I love it (Yeah, more or less ripping off Majora's Mask. I don't care: I liked that game).
I've been playing around with Godot's toon shader. It's fun as heck. I love this look.
Just some more screenshots. Started doing dungeons. I really like this one, and if it doesn't develop catastrophic FPS problems, I might even finish it.
You can get a lot of draw distance on Godot! One corner of the world to the other.
Sexy collectible outfits are always something I've wanted to try. Still not sure if this game is going anywhere, but I'm starting to like what I see...
Zero joins the battle!
Updated Megaman X: The Badlands to include Zero as a playable character!
At long, long, long last, there is a sequel to this, taking place in a Maverick infested city. It plays like a Megaman X GTA and has 5 playable characters, cutscenes, story, missions, upgrades, bosses, and more. https://gamejolt.com/games/mmx_mc/904466
Whelp. My game here might be dead in the water. I can't get the FPS to stay above 15. Despawning scenery seems to actually slow it down, which makes no sense. I'm gonna give it a rest for a while and see if I think of a way to rework it.
It happens.
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