Game
One Night at Freddy Fazbear's (BETA)

1 year ago

Okay things are getting slowly together. I will be finishing the kitchen soon and by tomorrow we would have basically all cameras set. So we can start with AI and refining visual effects and designs. We are getting closer and closer to the final release.




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Chica looks different.

Beating Verduno on professional means wasting all of your bullets

Making it harder for you.

Gonna put them oftener to further positions so it wont be so easily to spot them on cams. How does this look?

its almost 5 am and i woke up to play RE9. game of the year

Also, my new desktop image i made. I will be slowly updating it everyday.

still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic

Coffee Shop - Colors, lighting and compositing. YT tutorial by Β Polygon Runway

Maybe make the game all filtered?

So what are we going to work on today?