
Okay things are getting slowly together. I will be finishing the kitchen soon and by tomorrow we would have basically all cameras set. So we can start with AI and refining visual effects and designs. We are getting closer and closer to the final release.
Next up
Probably gonna make this way from now on.
Raw footabe of very early Beta of FNAF 2 remake by me. It just exists and i already planned the gameplay and everything. It's just due to my schedule and other business, its very unlikely i will finish this at all. Here what i got so far.
Making it harder for you.
going to make "Five Nights at Pigeon Doctor"
Gonna put them oftener to further positions so it wont be so easily to spot them on cams. How does this look?
still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic
Who invited this azzhole in here?
Have you ever seen Freddy enter your office like that? Anyway, slowly working on the final version, mostly concentrated on how to balance the game and let the characters have some unique mechanics in order to force the player use all the tools given.
Me with confidence going to work on video games again
Updated my gaming setup. Got a gift from someone, a big new monitor in 2k. Will make best use for it.





















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