
Okay things are getting slowly together. I will be finishing the kitchen soon and by tomorrow we would have basically all cameras set. So we can start with AI and refining visual effects and designs. We are getting closer and closer to the final release.
Next up
still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic
Gonna put them oftener to further positions so it wont be so easily to spot them on cams. How does this look?
Raw footabe of very early Beta of FNAF 2 remake by me. It just exists and i already planned the gameplay and everything. It's just due to my schedule and other business, its very unlikely i will finish this at all. Here what i got so far.
Fnaf 2 reimagined screenshots, just for practice in blender.
Coffee Shop - Colors, lighting and compositing. YT tutorial by Β Polygon Runway
IF this is true, Fortnite would just then use AI generated characters for their game. Thus allowing any company to do the same.
going to make "Five Nights at Pigeon Doctor"
Chica looks different.
Beating Verduno on professional means wasting all of your bullets
Who invited this azzhole in here?





















11 comments