
Okay things are getting slowly together. I will be finishing the kitchen soon and by tomorrow we would have basically all cameras set. So we can start with AI and refining visual effects and designs. We are getting closer and closer to the final release.
Next up
Short video of the scene. Static animation
Gonna put them oftener to further positions so it wont be so easily to spot them on cams. How does this look?
Exercise reading guys, dont be like Kai Cenat :P Being able to read and write very well is a must :D
still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic
Remade one of the locations from WHISKERS in my experimental PS1 style i was working today, took all day actually to master even the simpliest things. Will create more these days. Your thoughts?
Who invited this azzhole in here?
Making it harder for you.
wip next psx scene
Maybe make the game all filtered?
Probably gonna make this way from now on.





















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