
Okay things are getting slowly together. I will be finishing the kitchen soon and by tomorrow we would have basically all cameras set. So we can start with AI and refining visual effects and designs. We are getting closer and closer to the final release.
Next up
still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic
Who invited this azzhole in here?
Making it harder for you.
The big boy
not liking REmake and calling other people larpers is the funniest thing i’ve ever heard
Wip first room from Whiskers in PSX style
Maybe make the game all filtered?
Have you ever seen Freddy enter your office like that? Anyway, slowly working on the final version, mostly concentrated on how to balance the game and let the characters have some unique mechanics in order to force the player use all the tools given.
Probably gonna make this way from now on.






















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